Changes made to a past environment can affect a future environment, which can help provide solutions for the other characters.Īll of this translates surprisingly well to the iOS interface, which allows you to tap on an object, hold your finger in place for a fraction of a second and several choices appear as to what to do with the character or object. Characters can flush items to each other through the time stream via their Chron-O-John units to help solve puzzles in another character’s timeline. What makes gameplay interesting is that the game’s characters, who are, for the most part, trapped in their own timeline (i.e., past, present, and future) will have to solve puzzles both within their own timeline as well as the other timelines.
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